Change High Scores Track and Field Game

Genre(s) Sports
Players 1-2
Modes Single player, Multiplayer
Twitch Track & Field (NES) Channel
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When Konami ported their arcade hit Track & Field to the Famicom (as Hyper Olympic), they only included four out of six events. Afterwards, they converted Hyper Sports to the Famicom as well, this time including three of the Hyper Sports events and one more event from Track & Field. By the time the NES gained popularity in the United States, Konami retooled the game for release in America by including all eight events from both games in one cartridge. Of the original six events from Track & Field, only the hammer throw is missing; in its place, however, are skeet shooting, archery, and triple jump.

  • NES title screen

Controls [edit]

Events [edit]

100 Meter Dash [edit]

  • When the announcer shouts "Go!", tap the A button button as quickly as possible.
  • If you begin running before "Go!" you will receive one flying start warning. If you receive three warnings, you will lose one chance.
  • Cross the finish line before the qualifying time, or you will lose one life.
  • If you finish with the exact same time as the CPU runner, you will get 3000 points.

Qualifying Times

Round Time
1 14 seconds
2 13 seconds
3 12.5 seconds
4 12 seconds
5 11.75 seconds
6 11.25 seconds
7 11 seconds

Long Jump [edit]

Qualifying Distances

Round Distance
1 5.5 meters
2 6.5 meters
3 7 meters
4 7.5 meters
5 8 meters
6 8.25 meters
7 8.5 meters

110 Meter Hurdles [edit]

Qualifying Times

Round Time
1 15.5 seconds
2 14.5 seconds
3 14 seconds
4 13.5 seconds
5 13.25 seconds
6 12.93 seconds
7 12.5 seconds

Javelin Throw [edit]

Qualifying Distances

Round Distance
1 65 meters
2 70 meters
3 75 meters
4 80 meters
5 85 meters
6 90 meters
7 95 meters

Skeet Shooting [edit]

  • When the clay targets begin to appear, use the Neutral dpad to shoot the left target and the A button or B button buttons to shoot either the left or right target respectively.
  • Try to hit as many consecutive targets as possible. If you do not miss any, more valuable targets are released.
  • If you do not miss any targets, they begin to move a little faster, but your reticules grow in size, allowing you to hit with less precision.
  • If you miss a target, the targets will slow down, and the reticules will shrink back to their original size.
  • If you hit all the targets in a run then a space ship with pass by. Shoot it on the left hand side for 3000 points, then you can shoot a crow once in each sight for 5000 points each time. The NES Advantage's rapid shoot will sometimes "misfire" and enable you to hit the crow twice in the sight, for a total of 10,000 points.

Qualifying Scores

Round Score
1 2400 points
2 2800 points
3 3000 points
4 3200 points
5 3400 points
6 3600 points
7 3800 points

Triple Jump [edit]

Qualifying Distance

Round Distance
1 13 meters
2 14 meters
3 15 meters
4 16 meters
5 16.5 meters
6 17 meters

Archery [edit]

Qualifying Scores

Round Score
1 2500 points
2 2700 points
3 2800 points
4 2900 points
5 3000 points
6 3100 points

High Jump [edit]

Qualifying Height

Round Distance
1 2.26 meters
2 2.28 meters
3 2.30 meters
4 2.32 meters
5 2.34 meters
6 2.36 meters

Change High Scores Track and Field Game

Source: https://strategywiki.org/wiki/Track_%26_Field_(NES)

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